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Elite dangerous afmu
Elite dangerous afmu











elite dangerous afmu

I'll edit if I find anything from official or tested sources. Engineers can work on different modules of a ship, with per-module capabilities ranging from grade 1 to grade 5. There are dangers, however: Neutron Stars are not to be trifled with. Neutron Star Boosting will provide you four times the jump range for a single jump in my 53+ LY jump range Anaconda, I’ve done jumps of 214 LY with a Neutron Boost. That's literally all the information I could pull together, relegated to just facts mentioned by more than one user, and only stuff that isn't contradictory. As of version 2.4 of Elite: Dangerous, you can plot routes in the Galaxy Map using Neutron Boosting. The Standard and Premium variants often feature. Most Synthesis recipes have three variants: Basic, Standard, and Premium. In the Discoveries tab, the galaxy has been broken down into 42 regions. There are three categories, but here only one is meaningful to this guide: the Discoveries. Synthesis recipes can be accessed in the Inventory tab of the right HUD panel, or via the Modules tab by selecting a specific module. The Codex is a way to record your discoveries and progress in the Elite: Dangerous galaxy, and also serves to keep you informed of the latest stories in-game.

elite dangerous afmu

  • As ship integrity decreases, so does your ship's paintjob quality. Way out in The Void region, several months on the trip, 10s of thousand of ly from civilization, 1000ly below the plane, likely between 1.5 & 2 billion in exploration data on board, thousands of 1st discoveries and I made a terrible mistake. Synthesis is a mechanism by which different Materials can be combined to quickly create ammunition or resource refills for various modules.
  • Ship integrity repair cost increases exponentially, so at 95% integrity it may cost 10,000 credits, at 90% it may cost 100,000 credits.
  • Low ship integrity may cause modules to malfunction more often, some posts I saw cited a 30% chance.
  • When your ship integrity reaches 0%, your hull will effectively be at 70% integrity, even if the hull is fully repaired. it is not endorsed by nor reflects the views or opinions of frontier developments and no employee of frontier developments was involved in the making of it. Elite Dangerous takes place in the Milky Way galaxy 1286 years from now, starting approximately 45 years after First Encounters.

    #Elite dangerous afmu series#

    Low ship integrity directly correlates to a drop in hull integrity. Elite Dangerous Tools was created using assets and imagery from Elite Dangerous, with the permission of Frontier Developments plc, for non-commercial purposes. Elite Dangerous is the Distant Sequel to Frontier: First Encounters and the fourth game in the Elite series of space Simulation Games, developed and published by Frontier Developments.It has an effect on your hull integrity though, and module performance (reportedly). I can't find official documentation on this either, but according to this Frontier Forums post and others like it, ship integrity represents general wear and tear on your ship that's independent of hull integrity and module integrity.













    Elite dangerous afmu